Trapped in the Echo Chamber

An Exploratory Interaction Design Project Focusing on the Dangerous Side Effects of the Twitter Algorithm.

Project Summary

When a social media algorithm highlights only what a person believes in, it reinforces ideas and creates a more polarised point of view. Twitter is a major offender in this regard, as numerous journal articles, news reports, and case studies highlight its involvement in a number of high-profile cases where Echo Chambers cause a clear and dramatic escalation in behaviour. I wanted to do this project because I believe people are entitled to know how best to handle this when online.

Initial Research.

When starting the project, I knew very little about social media algorithms and how best to tackle such a heavy subject so I began researching the people who have already covered the topic. The best I found was by Bannerman et al and Coda et al, with both providing strong visual elements that helped better illustrate

Coda et Al showed the masses in the most straightforward and easy to understand manner.

Bannerman et al showed me the topics they had best researched and the lack of interaction between the two extremes in regards to said topics

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Gamification

When beginning to build the prototype, I realise that gamifying the interaction made the overall experience more engaging and thus easier to learn from so I created a mock dashboard that the user could interact with that - theoretically - a machine learning algorithm could use to see what echo chambers a user could end up in.

Final Display

After submittng the data, the final screen is an interactive display detailing the users, what the end profile looks like and the likelihood of being in an echo chamber. If it is high, then which echo chambers has the user entered.

Have a look

 Posters

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